Characters have a starting resolve of their movement score
Each 5 points of modifier to endurance gives the character 1 extra resolve.
Encumbrance effects resolve
Food effects resolve
Water effects resolve
Traveling costs resolve Sometimes the amount of resolve is effected by a skill roll (probably nature or dungeneering
Extensive searching effects resolve
Each use of an action point costs one resolve. The normal rule that only one action point may be spent per encounter remains.
Races and classes may have special prices for some things. Examples: Elves use only half resolve to move in forests.
Penalties if you run out of resolve and continue to spend resolve points. -2 Healing surges this day and until